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View Full Version : Dash Launch v2.25



tinkertiler
23-10-2011, 09:18 PM
>> cOz released a new version of Dash Launch build for XDK-homebrew RGH/JTAG 360s.

What's new/fixed:
* added Trinity arcade memory unit to dash launch as IntMu:
* can update ggBuild type patch sets
* add 13604
* patches updated to remove E66 (dvd code exec) errors in kernel

And yes diablo at some point i will have to sort your xbox out again but will wait for the next dash update which is happening very soon :)

Diablo13
24-10-2011, 12:46 AM
Cheers m8!
I got the Iso2God tool installed on my lappy, along with the bits you mentioned in one of the other threads.

tinkertiler
24-10-2011, 07:54 AM
Have you managed to get it working ok and transfered the files across to the xbox ok and they work?

Diablo13
24-10-2011, 09:55 PM
The file I tried it with was a 3gd or whatever file and it failed to extract the iso file. May have been something to do with mse blocking content. I re sorted my network, then not had chance to try again, so still a work in progress.
I might get chance to try another older iso tonight.

tinkertiler
24-10-2011, 10:17 PM
You need to make sure you get 1.3.6 version to work with xgd3 games. Just make sure you set it all up correctly with the input/output and make a temp file somewhere that has plenty of space and when its finished go to that place and delete it unless you unticked the save rebuilt iso image. Works very well then just needs ftping over or transfering over via usb stick

Spinifex
24-10-2011, 11:03 PM
3gd lol, its simple Xbox Game Disk 3

tinkertiler
24-10-2011, 11:16 PM
You have to excuse him a bit spini the grey matter has gone a bit too grey pmsl Sorry diablo im only kidding :)

Diablo13
24-10-2011, 11:30 PM
:piano: there ain't no way I'm ever gonna love you,
but 2 out of 3 aint bad! :notes:

pmsl

tinkertiler
25-10-2011, 08:41 AM
If you want to pop down for some teaching tude we will go through it :)